5ELO system |
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Motto: |
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In the Blitz Chess exist also 4th dimension - time … |
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Idea: Test your ELO in Blitz game, is ??? |
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We played blitz games, at the beginning was simple question: "which is my power in Blitz Chess ?" |
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Introduction: Why 5ELO ? Answer: Because as a base for one point was taked blitz game 5minutes/game. |
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Princip: |
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5minutes/5minutes=one point for winner, 1point is played for 10 5ELOpoints. |
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So for each 1 point over (less) Your Norm You get plus (minus) 10 5ELOpoints to Your 5ELO. |
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Your Norm is 50% against player with the same 5ELO, and is 10% up (or down) for each 85 5ELOpoints which has Opponent more (less). |
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Resume: 5ELO system properties: |
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This system is principially equivalent with standart ELO, but is optimizied for Blitz games, |
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this means it's changing slowly per game (1 point <=> 10 5ELO) and what is most importnant - not include inflation, |
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so sum of 5ELO of players during changes is constant, and could be increased only exceptionally by system administrator |
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(For example for young players could be added 5ELO points to system, |
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if their current 5ELO is radically diffrent from 5ELO with which they was enter into 5ELO system. |
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For such player is necessary "reentering" their 5ELO) |
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New player enter into 5ELO system in the simmilar way as into standart ELO system : |
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his "entering" 5ELO is computed from his performance in his 10-50 games againts diffrent players which allready are registered in system. |
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If You play against opponents with average 5ELO is 425 or more points down, you must play with handicap time, or don't play such tournament ! |
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Future Views: |
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Fully-automated system for 5ELO processing and RTF or HTML reports … |
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Motto: |
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In the past we can informations only processing, now we are able informations active shared, |
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and everything are data, we can travel, we can play, we will be able to compare also in BlitzChess maebe, |
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it's only question of distributed computing,storing and gathering datas + authorization - of course ! |
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In the little system everything is simple, in the big system everything is complicated, |
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But is hope that in purely builded system - everything is possible as new useful properties … |
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BlitzChess: + - |
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Plus: You are forced to find sophisticated ways how to win and to optimize your game-style. |
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Minus: You have not enough time for sleeping when opponent is thinking. |
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(At least little sense of humour is supposed) |
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